So, when I was showing off the full art copies of Roll Player over the last few months, I breathed a sigh of relief when people say stuff like "Wow, that looks good!".
What looks good is so subjective. I know what I like, but I don't know if other people will like the same thing. As art can really drive the interest (sales) of a game, selecting the right artist for a game is critical for it's success.
With that in mind, these are some of my favorite illustrations for Roll Player from John Ariosa.