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Overview of How To Play Dual Powers:  Revolution 1917

In Dual Powers: Revolution 1917, each game round is divided into 5 phases --  the Draw Phase, the Objective Phase, the Action Phase, the Scoring Phase, and the Cleanup Phase.

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Draw Phase

Each player draws 5 command cards. 

Objective Phase

Each player selects a secret objective, placing it face down on the game board.
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Action Phase

Taking turns, each player plays 4 command cards to recruit units, move units, refresh units, or take a leader's special ability. With each card played, the date on the calendar advances, and players will sometimes earn a bonus action. 
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Scoring Phase

Up to 3 regions of the board are scored based on which player has the greatest strength, including the region of unrest, and each of the players' secret objectives. Tokens in the scored regions are exhausted.
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CleanUp Phase

The region of unrest and the placement of the blockade token changes. All played cards and the players' secret objectives are discarded. 

How To Play Video of Dual Powers:  Revolution 1917

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​Thunderworks Games
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