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Lockup A Roll Player Tale game box
Ages 10+, 1-5 Players, 90 Minutes
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LOCKUP: A ROLL PLAYER TALE

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During the Dragul Invasion of Nalos, King Taron’s loyal soldiers throw captured minions into Kulbak Prison, where enchanted gates and Construct guards make escape all but impossible. Once each year, Taron releases the toughest gang of war prisoners into the royal Colosseum. 

You command a squadron of these captured Dragul. Gather goons and craft contraband to raise your reputation. Keep your suspicion with the guards low while establishing yourself as the most powerful crew in Kulbak. In six short days, Taron may offer you the chance to fight for your freedom.
 

Lockup: A Roll Player Tale is a competitive worker-placement game for one to five players set in the Roll Player universe. In the game, players manage groups of minions -- gnolls, kobolds, bugbears, goblins, or insectoids -- locked up in Kulbak Prison. 

Each round, players try to keep their suspicion from the guards under control while allocating their crew to different locations within Kulbak. The player with the strongest crew in each location at the end of each round gains the most resources, hires the most powerful crew, and builds the most powerful items, increases their reputation. The player with the highest reputation at the end of six rounds, wins the game.

Design: Stan Kordonskiy
Illustration: Lucas Ribeiro
Graphic Design: Luis Francisco
​Developer: Keith Matejka, John Brieger

DOWNLOAD THE RULES

Final Rulebook - English
Beta Rulebook - Spanish
Beta Rulebook - French
Beta Rulebook - Greek

GAMEPLAY

Play takes place over three phases in each round:
  1. ROLL CALL - Players take turns placing their minions in different parts of the dungeon, some face up showing a unit's strength and some face down, hiding the strength from the other players.
  2. LIGHTS OUT - Each area with minions is scored based on the strength of each group. Players receive resources and have the opportunity to recruit goons and build contraband.
  3. PATROL PHASE - New resources are placed on the gameboard, and the guards patrol the dungeon. Players with high suspicion are raided, and their chambers are searched.

6 Bugbear tokens
6 Gnoll tokens
6 Goblin tokens
6 Kobold tokens
6 Insectoid tokens
7 guard cards, featuring constructs 1-5 and special icons

COMPONENTS

1 Rulebook
1 Game Board
5 Crew Boards (1 in each player color)
5 Holding Cells
30 Crew Tokens (6 in each player color)
1 Start Player Token
1 First Player Token
1 Round Marker
5 Reputation Markers (1 in each player color)

97 Cards
  - 30 Item Cards
  - 22 Tome Cards
  - 16 Goal Cards
  - 29 Goon Cards

65 Resource Markers
  - 25 Green Scrap Markers 
  - 15 Grey Scrap Markers
  - 15 Blue Potion Markers
  - 10 Yellow Gold Markers

22 Power Markers
​10 Suspicion Markers

For Solitaire Play
1 Guard Board
22 Guard Cards
8 Location Cards

EXPAND YOUR EXPERIENCE WITH THE EXPANSION, LOCKUP: BREAKOUT!

Explore new ways to earn reputation by sending seekers to explore the subterranean passageways beneath the prison, and dedicating crew to influence the legendary inhabitants of Kulbak. Gain the most reputation over six rounds by crafting items, recruiting goons and advancing the catacombs all the while, avoiding the suspicion of the guards. LEARN MORE
Lockup Breakout expansion setup and ready to play

Lockup setup and ready to play
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LOCKUP HOW-TO-PLAY VIDEOS


6 Goon cards, including Cultist, Dwarf, Demon, Ratman and Hobgoblin

3 Item cards, including Emerald Eye, Improvised Arsenal and Ratomaton
3 Item cards, including Chameleon Amulet, Verteblade and Protective Charm

Kulbak Pack Mini Expansion, featuring new scoring cards and four tombs.

KULBAK PACK MINI EXPANSION

Add seven all-new cards to your next game of Lockup. This mini expansions features three new goal cards (one of each type) and four new tomb cards.

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Double-Sided Board for 1-2 Players and 3-5 Players

Lockup game board for 1-2 players
Lockup gameboard for 3-5 players

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​Thunderworks Games
7182 US Hwy 14 Suite 402
​Middleton, WI 53562